var theImages = new Array() // do not change this

	theImages[0] = '../../img/god/a1.jpg'
	theImages[1] = '../../img/god/a2.jpg'
	theImages[2] = '../../img/god/a3.jpg'
	theImages[3] = '../../img/god/a4.jpg'
	theImages[4] = '../../img/god/a5.jpg'
	theImages[5] = '../../img/god/a6.jpg'
	theImages[6] = '../../img/god/a7.jpg'
	theImages[7] = '../../img/god/a8.jpg'
	theImages[8] = '../../img/god/a9.jpg'
	theImages[9] = '../../img/god/a10.jpg'
	theImages[10] = '../../img/god/a11.jpg'
	theImages[11] = '../../img/god/a12.jpg'
	theImages[12] = '../../img/god/a13.jpg'
	theImages[13] = '../../img/god/a14.jpg'
	theImages[14] = '../../img/god/a15.jpg'
	theImages[15] = '../../img/god/a16.jpg'
	theImages[16] = '../../img/god/a17.jpg'

	// do not edit anything below this line

	var j = 0
	var p = theImages.length;
	var preBuffer = new Array()
	for (i = 0; i < p; i++){
	   preBuffer[i] = new Image()
	   preBuffer[i].src = theImages[i]
	}

var whichImage = Math.round(Math.random()*(p-1));

function showImage(){
	document.write('<img src="'+theImages[whichImage]+'">');
}